Trailers
- 2021-09-08
- 2021-08-25
- 2021-08-25
- 2021-08-25
- 2021-08-04
- 2021-07-09
- 2021-06-18
- 2021-06-14
- 2021-04-14
- 2021-02-17
- 2020-12-11
- 2020-11-25
- 2020-09-30
- 2021-04-29
- 2021-03-16
- 2020-08-14
- 2020-07-31
- 2020-07-13
- 2019-06-10
Welcome to the Flight Sim Wiki!
New Articles: Van's Aircraft RV-10 • Van's Aircraft RV-14 • MBB Bo 105 • Avro RJ70 (sort of)
Support the wiki by downloading the Wiki Redirect extension.
Microsoft Flight Simulator (2020), often abbreviated as FS2020 or MSFS, is a modern flight simulator developed by Asobo Studio and published by Xbox Game Studios. It was designed for PC and optimized for multi-platform support with a subsequent Xbox Series X|S release.[1] It was officially released on PC on August 18, 2020 and Xbox Series X|S on July 27, 2021.[2][3]
Microsoft Flight Simulator (2020) is the newest generation of the oldest and one of the most-beloved simulation franchises. From light planes to wide-body jets, fly highly detailed and stunning aircraft in an incredibly realistic world. Create your flight plan and fly anywhere on the planet. Enjoy flying day or night, and face realistic, challenging weather conditions.
The simulator was revealed at E3 2019 during the Xbox Conference. The Insider Program began sign ups for participants on June 11, 2019[4] and recruiting for Alpha Testers began on September 13, 2019.[5]
| “ | Create your flight plan and fly anywhere on the planet. | ” |
The simulator is under active development with the first DLC expansion released and another under development.
There are also regularly-scheduled monthly updates, typically alternating between Sim Updates and World Updates.
Sim Updates generally focus on improvement of aircraft models, flight controls, flight modeling, physics, weather engine, and the user interface. As of 2022-11-11, 11 World Updates have been released.
For a list of all Sim Updates, refer to the patch notes.
World Updates generally focus on improvement of a specific region of the global-spanning terrain map, airports, water masks, buildings, roads, and landmarks. As of 2022-09-28, 11 Sim Updates have been released.
For a list of all World Updates, refer to the patch notes.
Founded in 2002, Asobo Studio is headquartered in Bordeaux, France. The studio began developing games in 2003 for the PlayStation 2 with their first of several Pixar movie tie-in games, Ratatouille, releasing in 2007.
They released several open world racing games. The first, Fuel, was released in 2009 and is still in 2020 the largest open-world game with 14,400 km2 to fully explore with no loading time, modeling the entire US in reduced scale.
The Crew in 2014 introduced controverted "always online" politics but featured a "persistent world" similar to "Live mode" of FS2020. The Crew 2 in 2018 introduced use of airplanes. It is still an arcade racing game, more akin to Need for Speed Underground than a flight simulator, but it showcased the ability to fly seamlessly in a high detailed large scenery depicting the whole USA.
Flight Training is a set of activities which set of lessons which aim to teach the user how to fly. Lessons range in complexity from taxiing to landing airliners, though most Flight Training focus on general aviation activities.
As of Sim Update XI (SU11) (2022-11-11), there are 7 lesson series containing 43 lessons included.
Bush Trips are a set of activities which consist of multiple pre-planned stops along a pre-planned route, though the pilot may deviate at their leisure. They serve as a form of guided sightseeing across areas and to airports which may not otherwise be commonly traversed.
As of World Update XI: Canada (WU11) (2022-09-28), there are 32 unique Bush Trips included. Additional trips can be obtained either through the marketplace or through third-party content.
Landing Challenges are a set of scenarios which test a pilot's ability to land within specific parameters. Each landing challenge consists of a predefined airport, runway, aircraft, and weather conditions. The objective is to attempt to perform as close to a perfect landing as possible in order to achieve a high score and rank on the global leaderboard.
As of World Update XI: Canada (WU11) (2022-09-28), there are 58 unique Landing Challenges included. Additional challenges can be obtained either through the marketplace or through third-party content.
Discovery Flights are a set of flights which were originally inspired by those who wanted to fly in one of our trailers and later allowed for easy sightseeing of newly-updated sceneries. There are no pre-defined objectives for this activity.
As of World Update XI: Canada (WU11) (2022-09-28), there are 43 unique Discovery Flights.
The simulator is available in three editions: Standard, Deluxe, and Premium Deluxe.
Other than the addition of extra aircraft and hand-crafted airports in higher editions, there are no differences between the three editions.
Somewhat confusingly, there is also an upgrade package available for purchase only on the in-sim Marketplace named the "Premium Upgrade". This upgrade package allows owners of the Standard edition to buy access to the 5 aircraft and hand-crafted airports of the Premium Deluxe edition without also buying the Deluxe edition items.
The following aircraft are included in the simulator:
Additional aircraft can also be purchased from the marketplace or added as third-party content.
The initial release included 30 hand-crafted airports (sometimes referred to as bespoke airports) for the Standard edition, plus another 5 each for the Deluxe and Premium Deluxe editions. Over 37,000 other airports have been constructed from Bing satellite imagery.
Each World Update (and also two Sim Updates) replaced additional procedurally-generated airports with hand-crafted models free of charge. World and Sim Updates are available in all editions for free, bringing the number of airports available in the Standard edition up to 91 (Deluxe: 96, Premium: 101).
For a list of all World and Sim Updates, refer to the patch notes.
Additional airports can also be purchased from the marketplace or added as third-party content.
Most peripheral devices which utilize a USB connection are compatible with the simulator. Refer to peripherals for all peripherals currently having accompanying articles.
The following are a list of devices which currently can be auto-detected and the buttons will be automatically mapped to an Asobo-developed preset:
Yokes
Joystick
Throttles
Combined HOTAS (one-piece joystick/yoke and throttle quadrant)
Rudder Pedals
Multi-function Displays (MFDs)
Game controllers
Bundles of the above items
Head trackers
Devices not listed above are likely still compatible, though the axes/buttons will need to be assigned manually before first use.
Current requirements as of April 25, 2021.[16]
| Minimum | Recommended | Ideal | |
|---|---|---|---|
| OS | Windows 10 (Update 1909) |
Windows 10 (Update 1909) |
Windows 10 (Update 1909) |
| Processor | Ryzen 3 1200 or Intel i5-4460 |
Ryzen 5 1500X or Intel i5-8400 |
Ryzen Pro 2700X or Intel i7-9800X |
| GPU | Radeon RX 570 or NVIDIA GTX 770 |
Radeon RX 590 or NVIDIA GTX 970 |
Radeon VII or NVIDIA RTX 2080 |
| VRAM | 2 GB | 4 GB | 8 GB |
| Storage | 150 GB | 150 GB | 150 GB (SSD) |
| RAM | 8 GB | 16 GB | 32 GB |
| Bandwidth | 5 Mbps | 20 Mbps | 50 Mbps |