XP10: 10.03

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Version 10.03 was a simulator update for X-Plane 10 released on 2012-01-23.

Changes

Release Candidate 2

ATC

  • Bug fix for crash when flying approaches into untowered fields.
  • Fixed other crash in ATC

Rendering

  • Fixed corrupt geometry at KBTR and other locations. (These were facade roofs being stretched off into space!)
  • Sim will refuse to run with a clear error message for old non-supported hardware.

Release Candidate 1

Performance

  • Framerate improved for 2-d panel views and forward-no-HUD, particularly with HDR enabled.

Rendering

  • Clouds look better.. best yet!

ATC

  • Fixed some minor crashes
  • Improved approach altitudes slightly
  • Fixed step descents and made the descents a bit shallower.

Linux

  • Fix crash when XRANDR is not installed.
  • Replay mode slider restored.

Beta 10

  • Fix for hang while flying with AI planes or on startup
  • Fix for missing DSF tile on really heavily loaded machine (this is a really rare bug)

Beta 9

Beta 9 is a quick fix to beta 8. Beta 8 was removed from distribution due to a fatal crash; all of beta 8's bug fixes are of course included in beta 9, as well as:

  • Fixed a Windows crash bug in beta 8.
  • Fixed missing runway and city lights at some monitor settings.
  • Restored framerate with clouds visible.
  • Fixed crash in ATC system on startup.
  • Fixed missing sunlight in planet-wide view.

Beta 8

NOTE: Beta 8 has been removed due to crashes on Windows. Beta 7 is available. A new beta will be out shortly with the features listed below and a fix to the new crash.

Coolness

  • City lights are better tuned to look nice at a wide variety of resolutions and fields of view.
  • Cloud lighting is more accurate, which is really nice, especially for overcast and stratus clouds.
  • Aircraft lighting is a hair nicer in cloud shadow.
  • Rendering options are streamlined and organized a hair better... with "one-push to set to max frame-rate" button.

Flight-Control

  • Joystick should now be more responsive! You should see a more instant and accurate response.
  • You now get help with joystick calibration on your first start-up.

ATC

  • Fixed stability issues in ATC system
  • Fixed step descents
  • Fixed problems with controllers that had multiple frequencies

Plugins

  • Fixed weather datarefs when real weather is in use
  • Fixed airplane loading by plugins on Windows

Weather

  • Fixed disappearing objects when Real Weather is in use

Rendering

  • Fixed diseappearing horizon artifacts
  • Tuned shadow options - hopefully they should be a bit less blurry and a little bit faster
  • Improved GPU fill rate a little bit in 3-d cockpit view with HDR on

Bug fixes

  • Now you can take screenshots even if already recording a quicktime movie or sending imagery to EFIS-App.

Beta 7

ATC

  • Fixed bug sometimes causing the wrong controller to be assigned during a taxi reroute (gnd vs twr)
  • Fixed bug preventing Delivery from giving clearances to people who were given gate holds for weather.
  • Runway Flow changes less unstable
  • AI Flies Plane now picks less silly destinations
  • ATC works properly with --no_sound options now
  • File Flight Plan menu item now properly disabled when necessary

Weather

  • No more seeing the inside of the clouds
  • No more seeing stars from inside the clouds

General

  • When you create a navaid in the editing screen in the map page, you CAN see that navaid, making it easier to edit
  • Replay mode shows properly in IOS
  • A little more room for airport data in the low enroute map when you click on an airport... leaves room for frequencies with longer descriptions
  • Slight speed improvement when world level of detail is turned down and autogen is turned up

Aircraft

  • Weapons now move with wing flex
  • Wing flex a hair faster and tighter
  • More runways displayed in the map, if there is room based on your texture resolution
  • 172 starter dialed down a hair
  • Tire puffs from other planes should always be at right elevation
  • Custom prop discs aren't used for AI planes

For this build, if you are running a 32-bit version of Windows and have not set up your computer to allow 3 GB of virtual memory per process, X-Plane will detect the virtual memory limit and suggest this page: Running Out of Memory

Beta 6

ATC

  • Fixed bug preventing lowercase routings from working
  • Fixed numerous crashes in the ATC system.
  • Fixed bug causing AI planes to suddenly taxi through a hold short line wildly.
  • Fixed bug causing the view to change while using the arrows to navigate ATC menus.
  • Adjusted timers to let users communicate with ATC more easily.
  • Adjusted "off course" tolerances to make it less annoying.
  • Improved automatic layout generation at KTCM (and hopefully other airports that are long and thin)

Aircraft

  • CRJ and other aicraft cockpits should work at night in HDR mode on OS X Lion.
  • Sim is more tolerant of missing textures - the rules now match v9 for OBJs.
  • Slight improvement to braking model to aid in erroneous aircraft drifting.
  • Baron 58: Added cockpit night lighting. Use the four lighting knobs under the copilot yoke to adjust.
  • F4 Phantom: Adjusted the flight model for better in-flight handling and more reasonable manners on approach and landing.
  • Fixed seg fault in weight/weapons window.

Rendering

  • Fixed cut-off global lights on ATI hardware.

Beta 5

Rendering

  • Fixed cut-outs in rain when HDR mode is enabled.
  • Fixed square white runwy lights in heavy Cat-III IFR when HDR is disabled.
  • Fixed corrupt drawing on UFMC when HDR mode is enabled.

ATC

  • Fixed a bug causing bad taxi routings which may have caused ATC to constantly issue new taxi clearances.
  • Joystick General Command Up/Down and Contact ATC key assignments now work with the ATC menus.

Instruments

  • FMS should now operate normally.

Beta 4

Scenery

  • Custom scenery packs with legacy file organization now work
  • Fixed crash for RealScenery Oahu (and any DSF with car-only road networks)
  • Restored some v9 library paths for overlay scenery
  • This update should install the bug fixes to Paris, Denver, and a few other tiles if you have them installed from DVD.

Aircraft

  • Fixed erroneous FMS clear
  • Fixed Auto-throttle auto-engage
  • Prop disc plugin override is not reset when the flight is restarted
  • Fixed out-of-order key-frame tables for generic rotaries
  • Fixed black area in 3-d cockpit of P180 and other planes with HDR on
  • Temporarily removed generic map instrument - we'll put it back once it's fully finished

ATC

  • Fixed a common ATC related crash due to weather changes
  • Fixed common ATC related crash due to an audio issue
  • Corrected Heading/Altitude Rounding
  • Improved efficiency and quality of ATC taxi routes

Misc

  • Removed 16-bit color option from monitor-res popup. 16-bit color is not supported!
  • Fixed ghosting on NVidia cards

Beta 3

This beta adds Plane-Maker and Airfoil-Maker back to the beta - sorry about that!

ATC

  • Fixed crash when taxi routings were short/zero (like being next to the runway)
  • Fix to improve reroutes

Beta 2

Aircraft

  • Vectored thrust and rocket powered aircraft should have their thrust-vectoring and rockets engines working properly.
  • Situation replays should work, even if they are based on a different type of aircraft that you are flying at the moment you load.
  • Baron - Enhancements to the textures and new normal maps for exterior included.
  • Baron - Flight model tweaks and some cockpit functions calibrated to operate properly.

ATC

  • Improvements to how "AI Flies Plane" works
  • Disable ATC voice when "All Sound" is off.
  • Fix for crash caused by moving the user's plane from one region to another while communicating with ATC

Beta 1

Aircraft

  • Forward-no-panel views now never show random parts of the airplane. This may help some users with performance in that view.
  • Fixed a number of rendering bugs with HDR mode and weapons, including weapons with missing or pixelated fuselages.
  • Steerable landing light goes in the right direction.
  • Fix for v9 aircraft crashing when saved in v10 format.
  • Fixed needle deflection generic instrument to actually deflect.

Updater

  • When this beta is updated to the next, restarting X-Plane on Mac/Lin won't fail with a UDP socket error.
  • Web update URL fixed - this may help with some ISPs.

General data

  • Updated Nav and Airport database to 2011.13 to correct problems with incorrect/impossible controller comm frequencies e.g.(109.60)

Scenery/Rendering

  • V9 DSF roads with duplicate points will load correctly.
  • Fixed black spots in KSEA demo area.
  • Stars dimmed slightly.

ATC

  • Fixed issue where going to some remote untowered airports would cause the AI aircraft to spawn and be destroyed repeatedly.
  • ATC now continues to function even in special situations e.g.(Tow/Shuttle/Carrier etc.)
  • Fixed several smaller stability issues related to active zones.
  • Fixed broken runway phrase during takeoff/landing clearances.
  • ATC now properly stops running when the sim is paused, in replay mode or in a modal dialog.