XP10: 10.03
Version 10.03 was a simulator update for X-Plane 10 released on 2012-01-23.
Changes
Release Candidate 2
ATC
- Bug fix for crash when flying approaches into untowered fields.
- Fixed other crash in ATC
Rendering
- Fixed corrupt geometry at KBTR and other locations. (These were facade roofs being stretched off into space!)
- Sim will refuse to run with a clear error message for old non-supported hardware.
Release Candidate 1
Performance
- Framerate improved for 2-d panel views and forward-no-HUD, particularly with HDR enabled.
Rendering
- Clouds look better.. best yet!
ATC
- Fixed some minor crashes
- Improved approach altitudes slightly
- Fixed step descents and made the descents a bit shallower.
Linux
- Fix crash when XRANDR is not installed.
- Replay mode slider restored.
Beta 10
- Fix for hang while flying with AI planes or on startup
- Fix for missing DSF tile on really heavily loaded machine (this is a really rare bug)
Beta 9
Beta 9 is a quick fix to beta 8. Beta 8 was removed from distribution due to a fatal crash; all of beta 8's bug fixes are of course included in beta 9, as well as:
- Fixed a Windows crash bug in beta 8.
- Fixed missing runway and city lights at some monitor settings.
- Restored framerate with clouds visible.
- Fixed crash in ATC system on startup.
- Fixed missing sunlight in planet-wide view.
Beta 8
NOTE: Beta 8 has been removed due to crashes on Windows. Beta 7 is available. A new beta will be out shortly with the features listed below and a fix to the new crash.
Coolness
- City lights are better tuned to look nice at a wide variety of resolutions and fields of view.
- Cloud lighting is more accurate, which is really nice, especially for overcast and stratus clouds.
- Aircraft lighting is a hair nicer in cloud shadow.
- Rendering options are streamlined and organized a hair better... with "one-push to set to max frame-rate" button.
Flight-Control
- Joystick should now be more responsive! You should see a more instant and accurate response.
- You now get help with joystick calibration on your first start-up.
ATC
- Fixed stability issues in ATC system
- Fixed step descents
- Fixed problems with controllers that had multiple frequencies
Plugins
- Fixed weather datarefs when real weather is in use
- Fixed airplane loading by plugins on Windows
Weather
- Fixed disappearing objects when Real Weather is in use
Rendering
- Fixed diseappearing horizon artifacts
- Tuned shadow options - hopefully they should be a bit less blurry and a little bit faster
- Improved GPU fill rate a little bit in 3-d cockpit view with HDR on
Bug fixes
- Now you can take screenshots even if already recording a quicktime movie or sending imagery to EFIS-App.
Beta 7
ATC
- Fixed bug sometimes causing the wrong controller to be assigned during a taxi reroute (gnd vs twr)
- Fixed bug preventing Delivery from giving clearances to people who were given gate holds for weather.
- Runway Flow changes less unstable
- AI Flies Plane now picks less silly destinations
- ATC works properly with --no_sound options now
- File Flight Plan menu item now properly disabled when necessary
Weather
- No more seeing the inside of the clouds
- No more seeing stars from inside the clouds
General
- When you create a navaid in the editing screen in the map page, you CAN see that navaid, making it easier to edit
- Replay mode shows properly in IOS
- A little more room for airport data in the low enroute map when you click on an airport... leaves room for frequencies with longer descriptions
- Slight speed improvement when world level of detail is turned down and autogen is turned up
Aircraft
- Weapons now move with wing flex
- Wing flex a hair faster and tighter
- More runways displayed in the map, if there is room based on your texture resolution
- 172 starter dialed down a hair
- Tire puffs from other planes should always be at right elevation
- Custom prop discs aren't used for AI planes
For this build, if you are running a 32-bit version of Windows and have not set up your computer to allow 3 GB of virtual memory per process, X-Plane will detect the virtual memory limit and suggest this page: Running Out of Memory
Beta 6
ATC
- Fixed bug preventing lowercase routings from working
- Fixed numerous crashes in the ATC system.
- Fixed bug causing AI planes to suddenly taxi through a hold short line wildly.
- Fixed bug causing the view to change while using the arrows to navigate ATC menus.
- Adjusted timers to let users communicate with ATC more easily.
- Adjusted "off course" tolerances to make it less annoying.
- Improved automatic layout generation at KTCM (and hopefully other airports that are long and thin)
Aircraft
- CRJ and other aicraft cockpits should work at night in HDR mode on OS X Lion.
- Sim is more tolerant of missing textures - the rules now match v9 for OBJs.
- Slight improvement to braking model to aid in erroneous aircraft drifting.
- Baron 58: Added cockpit night lighting. Use the four lighting knobs under the copilot yoke to adjust.
- F4 Phantom: Adjusted the flight model for better in-flight handling and more reasonable manners on approach and landing.
- Fixed seg fault in weight/weapons window.
Rendering
- Fixed cut-off global lights on ATI hardware.
Beta 5
Rendering
- Fixed cut-outs in rain when HDR mode is enabled.
- Fixed square white runwy lights in heavy Cat-III IFR when HDR is disabled.
- Fixed corrupt drawing on UFMC when HDR mode is enabled.
ATC
- Fixed a bug causing bad taxi routings which may have caused ATC to constantly issue new taxi clearances.
- Joystick General Command Up/Down and Contact ATC key assignments now work with the ATC menus.
Instruments
- FMS should now operate normally.
Beta 4
Scenery
- Custom scenery packs with legacy file organization now work
- Fixed crash for RealScenery Oahu (and any DSF with car-only road networks)
- Restored some v9 library paths for overlay scenery
- This update should install the bug fixes to Paris, Denver, and a few other tiles if you have them installed from DVD.
Aircraft
- Fixed erroneous FMS clear
- Fixed Auto-throttle auto-engage
- Prop disc plugin override is not reset when the flight is restarted
- Fixed out-of-order key-frame tables for generic rotaries
- Fixed black area in 3-d cockpit of P180 and other planes with HDR on
- Temporarily removed generic map instrument - we'll put it back once it's fully finished
ATC
- Fixed a common ATC related crash due to weather changes
- Fixed common ATC related crash due to an audio issue
- Corrected Heading/Altitude Rounding
- Improved efficiency and quality of ATC taxi routes
Misc
- Removed 16-bit color option from monitor-res popup. 16-bit color is not supported!
- Fixed ghosting on NVidia cards
Beta 3
This beta adds Plane-Maker and Airfoil-Maker back to the beta - sorry about that!
ATC
- Fixed crash when taxi routings were short/zero (like being next to the runway)
- Fix to improve reroutes
Beta 2
Aircraft
- Vectored thrust and rocket powered aircraft should have their thrust-vectoring and rockets engines working properly.
- Situation replays should work, even if they are based on a different type of aircraft that you are flying at the moment you load.
- Baron - Enhancements to the textures and new normal maps for exterior included.
- Baron - Flight model tweaks and some cockpit functions calibrated to operate properly.
ATC
- Improvements to how "AI Flies Plane" works
- Disable ATC voice when "All Sound" is off.
- Fix for crash caused by moving the user's plane from one region to another while communicating with ATC
Beta 1
Aircraft
- Forward-no-panel views now never show random parts of the airplane. This may help some users with performance in that view.
- Fixed a number of rendering bugs with HDR mode and weapons, including weapons with missing or pixelated fuselages.
- Steerable landing light goes in the right direction.
- Fix for v9 aircraft crashing when saved in v10 format.
- Fixed needle deflection generic instrument to actually deflect.
Updater
- When this beta is updated to the next, restarting X-Plane on Mac/Lin won't fail with a UDP socket error.
- Web update URL fixed - this may help with some ISPs.
General data
- Updated Nav and Airport database to 2011.13 to correct problems with incorrect/impossible controller comm frequencies e.g.(109.60)
Scenery/Rendering
- V9 DSF roads with duplicate points will load correctly.
- Fixed black spots in KSEA demo area.
- Stars dimmed slightly.
ATC
- Fixed issue where going to some remote untowered airports would cause the AI aircraft to spawn and be destroyed repeatedly.
- ATC now continues to function even in special situations e.g.(Tow/Shuttle/Carrier etc.)
- Fixed several smaller stability issues related to active zones.
- Fixed broken runway phrase during takeoff/landing clearances.
- ATC now properly stops running when the sim is paused, in replay mode or in a modal dialog.