XP10: 10.20

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Version 10.20 was a simulator update for X-Plane 10 released on 2013-03-04.

Changes

Release Candidate 3

(This version was accepted as the 'official' 10.20!)

This patch fixes the hole in the fuselage of the Kingair, and adjusts the taxi light on the Baron. No changes to the code.

Release Candidate 2

The Kingair and Baron have both been updated again.

Bug fixes

  • Airports with invalid runway configurations no longer crash ATC - instead the error is logged so authors can fi the airport data.
  • Lua memory management interface changed for Windows and Linux - if you develop a Lua-based plugin be sure to read this: http://www.xsquawkbox.net/xpsdk/mediawiki/LuaJIT.
  • Fixed crash on GP60 RC plane - airplanes with very, very, very small wings were crashing.
  • Automatic crash reporting improved; in a few cases where X-Plane would have said "please report this to Laminar" it now bring up the automatic crash reporter so we can more easily collect the data. This only happens for cases where something has gone horribly wrong in the sim (typically due to an X-Plane bug, driver bug, running out of memory, or an invalid third party add-on).

Release Candidate 1

The Kingair and Baron have both been updated.

Bug fixes

  • Waste-gate has been fixed for turbo-charged recip airplanes with a waste-gate. For example, the Carenado Mooney will now develop 190 HP on the runway, not 40 HP.
  • X-Plane won't recommend safe-mode just because Plane-Maker is open.
  • French translation updated.
  • Fix for crash in custom scenery when using library objects on sloped terrain.
  • Fixed crash when using ppjoy virtual devices with analog hat switches. (We do not support analog hat switches, so do not set one up. But now they won't crash the sim.)
  • The installer will re-launch the sim in the same mode (64-bit or 32-bit) as you had before when auto-updating. Note that this will only work on the first update _from_ rc1 to a new update.
  • Worked around black sky on Intel HD GPUs in HDR mode. Note that these GPUs aren't very powerful, so we recommend running with HDR off.
  • Worked around shader compile fail on Intel HD 4000 GPUs.
  • Fixed nav-aid saving to not write out bogus NDB.
  • Fixed crash on Mac with PS3 controller over blue-tooth.

Beta 11

  • Kingair Fixed
    • autopilot buttons for Flight Director, Autopilot on, yaw damper and pitch control added.
    • Rudder pedals animated
    • Several texture refinements / enhancements
    • Added stall warning annunciator
  • 747 plugin is now 64-bit.
  • New plugin system build for Linux/OS X avoids junk in the log.

Bug Fixes

  • Fixed missing gravel at 70S airport.
  • Turbulence turned down for some METARs.
  • MP pressure fixed on helicopters
  • Reduced network bandwidth for multiplayer.
  • Map placement bug fixed where the plane was not set up at the right speeds when clicked in the upper right corner of the iOS window
  • Holding down AP knobs while sim paused still selects AP at high speed
  • Mach-IAS button picks right mach number.
  • Missing wings fixed for RC planes
  • Safe mode starts with global shadows off.
  • Fixed loading of BK117 plugin on Linux.
  • Fixed crash on Linux with VirtualGL.

Beta 10

This build features a new plugin system DLL:

  • 64-bit Plugins that incorrectly link against common static libraries will generate log warnings.
  • Plugin-induced crashes are listed against a specific plugin; crashes in X-Plane's threads are no longer attributed to plugins.
  • Calling XPLMRemoveMenuItem on the plugin menu works reliably.
  • XPLMGetNthAircraftName works during airplane unload message and airplane plugin unloading.

This build includes a few more global terrain textures.

Bug fixes

  • Fix for missing base loads in electrical system.
  • Some keys fixed on German keyboard layouts.
  • Fixed incorrect layout of some autogen blocks.
  • Fixed broken 32-bit QuickTime record.
  • Foreflight output rate changed.
  • Cloud puff bases adjusted again.

Beta 9

Fixes missing library paths in the autogen (again). Runway lights tweaked slightly.

Beta 8

Note: the release notes previously stated that the new textures were tropical; this was incorrect. The new textures are for warm dry crops. The tropical textures are unchanged and are actually unchanged from X-Plane 9.

  • New terrain textures
  • Beta 8 works with the newest update to Xavion iPad apps.
  • Rendering setting sliders changed: the forest popup now controls tree density - the distance of trees is based on LOD.

Bug fixes

  • King-air 3d cockpit fixed
  • Windows XP machines should get their IP address without failing.
  • Fixed METAR parsing with time-stamped winds.
  • Fixed reversed scroll wheel for plugins.
  • Fixed by missing line segments at EHAM custom scenery and others.
  • Fixed keys not working with Romanji keyboard layout.
  • Fixed height of type 1 facades.

Beta 7

Bug fixes

  • Fixed crash on scenery load when runways were set to 'flattened'.
  • Mac & Linux: Re-exported libpng to the 32-bit builds of X-Plane
  • Missing library paths: this wasn't actually fixed in beta 6 due to a source control mistake; should be fixed now.
  • Kingair switches fixed.

Beta 6

Usability

  • Livery is saved as a preference - when you reopen a plane if there is no option to pick a livery, the last one you used is opened.
  • New button in Open Aircraft dialog box to just change the livery.

Plugins

  • Fix for LuaJIT compatibility on 64-bit Mac integrated - see here. Plugin authors working on 64-bit Mac plugins should be able to continue with development without any special test builds.
  • libpng, libcurl, and libfreetype2 symbols have been stripped out of the Mac and Linux versions. Please test your 32-bit Mac/Linux plugin; if it will not load, please report this ASAP! (The problem might be with your makefile.)
  • Fixed system_window dataref. This should fix the 32-bit TrackIR plugins.

Airplanes

  • Prop heat and inlet heat expanded to up to 8 engines, with new datarefs. This should not affect existing airplanes, but please recheck your icing switches.
  • Custom prop disc cross-fades fixed. If you use the prop disc override please confirm that your add-on works!
  • Eagle claw landing gear dataref added.
  • Fixed RGB light field in Plane-Maker exterior lights screen.
  • Fixed IAS indicator showing airspeed when a plane is flying backward or stationary in a tailwind.

Scenery

  • Fixed incorrect library paths in autogen - this should fix a bunch of custom scenery packs not loading.
  • More new terrain textures from Albert.
  • Fixed texturing of type 1 repeating fence faces. If your facades still have texturing problems but used to work, please file a bug ASAP!
  • Helipads like NK39 don't float in the air when sloped runways are turned off.

Bug Fixes

  • Fix for some Intel HD GPUs causing the sim to quit with an error.
  • Fixed crash on Mac with Chinese input methods.
  • Fixed hang when filing certain ATC flight plans.
  • Bottom of cloud puffs should be closer to assigned bases.
  • New commands for directional gyros.
  • AI planes keep igniters on to avoid flame-outs.

Beta 5

Beta 5 brings in new art assets to beta 3 - no code changes.

  • New autogen from Alex. This is not the complete autogen work he has done; it is an interim step.
  • New terrain textures from Albert.
  • Bug fixes to the Kingair and KSEA from Tom.
  • New 3-d exterior on the Harrier from Javier.

If you are a 32-bit Mac user, you may need to turn down rendering settings - we will further fine tune rendering settings later in the beta; for now you are getting the raw new art assets.

Beta 4

Beta 4 was dead-on-arrival due to an installation problem and was thus recalled after about 2 minutes of life. Beta 5 is now out, providing the stuff that SHOULD have been in beta 4.

Beta 3

We still have a number of open bugs; please do _not_ re-report bugs that you have already filed against beta 2 unless you see them marked as fixed in this list! We will be getting to all of the filed bugs shortly, but this build gets out a few changes that we needed to test separately.

  • OpenAL sound is now initialized before any plugins are loaded. This changes which OpenAL implementation will be loaded for globally installed plugins. Please see the OpenAL technote for details. This fix should conflicts between Gizmo-enhanced and SASL-enhanced airplanes.
  • OS X 64-bit: the app's zero page and base address have been modified. This allows LuaJIT to function on 64-bit OS X. Please note that LuaJIT will still fail frequently with out-of-memory errors once the sim is running. If you are working on a plugin that uses LuaJIT and have not contacted Ben, please do so.
  • Vsync now functions on OS X. The vsync setting now takes effect immediately, without restarting. Please note that on ATI Windows hardware with the Aero theme enabled, Vsync locks to half-refresh rate; we think this is a driver bug.
  • A bunch of features relating to airport ICAO IDs now work on 64-bit. This fixes real weather and the FMS/GPS ICAO entry on 64-bit.
  • Multiple identical devices now supported properly on Mac.
  • Native TrackIR fixed on Windows. Plugins that use TrackIR are not yet fixed, due to a plugin SDK bug.
  • Log correctly identifies 64-bit versions of Windows.

Beta 2

  • Fixed unresponsive keyboard and mouse on OS X when X-Plane is started in full screen.
  • Fixed fatal shader error on older Nvidia cards on Windows and Linux.
  • Fixed spinning ball cursor on Windows.
  • Fixed OpenAL 64-bit library on Windows.
  • Fixed a number of log warnings.
  • 32 vs. 64-bit build is shown in the about box and startup screen.

Beta 1

X-Plane 10.20 is the first 64-bit version of X-Plane 10. It comes with two sets of executable applications for X-Plane:

  • Macintosh: X-Plane.app (64-bit) and X-Plane-32bit.app (32-bit)
  • Windows: X-Plane.exe (64-bit) and X-Plane-32bit.exe (32-bit)
  • Linux: X-Plane-x86_64 (64-bit) and X-Plane-i386 (32-bit)

Linux users: note that the canonical app names have changed to match the standard ABI suffices for Linux; if you launch x-plane with a script, you can either mod the script or sim-link from the old app name (X-Plane-i686) to the app you wish to run.

X-Plane 10.20 does not contain 64-bit versions of Airfoil Maker or Plane-Maker; we do not have any plan to 64-bit-ize them at this time.

Be sure to read the X-Plane 64-bit FAQ!

Known issues

  • QuickTime capture is not available in 64-bits, and will not be. At some later point we will move to a video capture technology that works everywhere (32 and 64 bits, Mac, Win and Lin) but for now QT will be 32-bit only.